I've settled on an Outline I'm happy with, I felt it delivered the message from concept.
Concept
Better Together/Teamwork is Key
Premise
Two Squirrels fight for an Acorn at a Park
Outline
Moving Forward
I'm moving forward to draft out a Storyboard and Animatic.
In terms of style, I've been thinking of having minimal environment elements, or just suggesting the park with sounds or objects like leaves blowing or a ball bouncing, In my head I imagine one tree and a Park bench.
The characters on my animation don't say anything so I started using words in certain parts of my storyboard, this would be another element I would be experimenting with in the animation to bring out the characters at certain moments.
Concept
Better Together/Teamwork is Key
Premise
Two Squirrels fight for an Acorn at a Park
Outline
- Both Squirrels fight for acorn.
- Acorn Falls from Tree into the hands of a guy sleeping on a park bench
- Little squirrel attempts to collect acorn for himself and fails
- Big Squirrel attempt the same thing and fails
- They decide to work together
- Working together, they manage to separate man and acorn.
- [END] With Acorn Free, Squirrels look to commence fighting again.
- [CONT'D][...ALT END] It gets windy, and acorn falls in drain
- [...ALT END] Squirrels retract weapons, and look to work together
I put in an "alternate ending" because I am still undecided with ending, they could end where they both started, or continue and end with the teamwork.
Moving Forward
I'm moving forward to draft out a Storyboard and Animatic.
In terms of style, I've been thinking of having minimal environment elements, or just suggesting the park with sounds or objects like leaves blowing or a ball bouncing, In my head I imagine one tree and a Park bench.
Batman-Superman. This panel shows what I have in mind in terms of staging the animation |
The characters on my animation don't say anything so I started using words in certain parts of my storyboard, this would be another element I would be experimenting with in the animation to bring out the characters at certain moments.
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