Saturday, March 16, 2013

Fantastic Voyage - Rough Animatic

Still quite a way to go, but this is the animatic so far...


There a bits in this version where there's an extended period with nothing happening, at this point, they'll be a label to the organelle and information on what it can do (little tidbits of information)

I like the hand drawn quality to the animatic, but I want to bleed in some colour to give the viewer an idea of what the environment would be like..

As for the Music, the beginning and ending track are royalty free, and if all goes well the mid section with the soundtrack should be what I'm finally using, I've emailed the manger and the musician to see if it were possible to use it to support my animation

In terms of the final animation with the intro of the student who's fallen asleep, I'll be using layers in after effect to bring a 2d image to life and at the end when he wakes up I plan to animate each frame, it   isn't out of the question to record live footage, but this is what i envision.

Friday, March 15, 2013

Fantastic Voyage - Animtion Dev Thumbnails

These are some little thumbnails I drew out when making my storyboard, I had a world which i didn't fully understand yet and I found drawing out as smaller images helped.

Initial/Thumbnail Storyboard


I'm currently working on the animatic, and at the same improving this storyboard...the reveal of the Nucleolus could possibly change, but as of now is this structure my animation will follow...

If everything goes well, I hope to use this soundtrack as a base for my animation...they'll be subtle sound effects used were it's needed but within the cell, throughout the journey this'll be audio that'll guide the viewer

  

Monday, March 11, 2013

Fantastic Voyage - Thumbnails/Designing

Colour Comps

These aren't the colour scheme's I'd be using but I thought it'd be good to experiment and see the outcome...








B/W Comp

I found that looking at mountains, the grand canyon, e.t.c, helped with visualising what the journey to the nucleus would look like in sense of scale, I'm also getting a better understanding of how I could map the whole environment out...

Thumbnails/Designs

Here I tried to redesign the organelles with the psychedelic dream in mind, I revised on what their function were so I could implement this on their design, though they don't look like what they're meant to under a microscope, they'll be labels describing what each organelle is and what they do, apart form the Tubules and the Vesicles which will be flying around the Endoplasmic Reticulum , everything else would be revealed towards the end of the animation, where there's a show of all the organelles circling the nucleus's position as it slowly emerges and unravels itself.









I also didn't think it necessary to redesign the Ribosome as it already looks like some straight out of a dream
Ribosome