Monday, July 14, 2014
Thursday, May 8, 2014
Year 2 Submission Post
2. Adaptation Part B
3. Maya Tutorials
January Submission Point
Pipeline 2: Games Modelling
Dynamics 1: Intro to Particle Dynamics
Lighting & Rendering 2: Mental Ray Lighting Techniques
Mental Ray Lighting Techniques Part 2
Mental Ray Part 7: High Dynamic Range Image (Hdr) Lighting
HDR Shop version 1 is no longer avaiable for free, so I applied the final HDR Dome straight from Photoshop to the maya globe
Final Render in Maya
Final HDR Dome
All Corrected
Mental Ray Part 8: Displacement Maps
Maps and Renders
Final
Final
Mental Ray Part 9: Ambient Occlusion
Final
Intro to Particle Dynamics Part 3
Dynamics Part 12: Instancing Objects
Screenshot
Render
Screenshot
Still Render
Playblast
Wednesday, May 7, 2014
Mental Ray Lighting Techniques Part 1
Mental Ray Part 1: Samples & Quality Control
Process
Final
Mental Ray Part 2: Final Gather
Process
Final
Mental Ray Part 3: Linear Work Flow
Raw Render View
Corrected Render View
Batch Render EXR
Mental Ray Part 4: Physical Sun & Sky
Process
Final
Mental Ray Part 5: Portal Lights
Process
Hypershade
High Quality Render 1
High Quality Render 2
Final
Mental Ray Part 6 - Mia Metarial X Shader
Thursday, May 1, 2014
Wednesday, April 30, 2014
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