Monday, May 11, 2015

Friday, May 1, 2015

Channel Surfing - Lighting and Texturing

Lighting Updated Turnarounds


Lighting intro Scene

Lighting Scene 2


Texture Tests

An idea I had been going with was to have minimal environment inside Bob's house as the focus was only on the characters (I felt this would bring them out more). I decided to drop that idea as my tests weren't to my satisfaction and just simply texture the walls and floors instead.
1. show's the texture applied with transparency 
2. was me taking out the render and adding a background in after effect 
3. is the texture simply applied

These are most of the texture maps in my animation

Saturday, April 18, 2015

Wednesday, April 8, 2015

Animation - Flap and Jack Cartoon

Animation is well on the way and the shots from the TV are now complete, replacing the Tom and Jerry sequences and shopping channel section I had in my animation.

Scene 1 and 2 Assets

Scene 3 Assets

Scene 1-3 Backgrounds
Animation Sequences

Tuesday, March 31, 2015

Major Project: TV Channel Assests

The content on the TV is featured on the animation and here are some assets from those segments

Flap and Jack; The cartoon Big and Small are watching

Shopping Channel; After the remote falls into Bob's hands

Major Project: Big and Small Pose Library

These are some of the expressions from the pose libraries of both characters

Monday, March 23, 2015

Major Project: Bob's Blendshapes and Animation Tests

I added extra controls for Bob, so he could act accordingly in the scenes I storyboarded. I used Blendshapes to push his polygons, the scene I was most worried about was when he drops and slides to the plate of food, so with a little help I did an animation test just to see if the Blendshapes were working convincingly.

The scene I was referring to..

Bob's Blendshape Test

Major Project: Modeled Assets

I just revisited the assets I made earlier to make everything a little more caricature, so did a few doodles for reference, all the assets in my animations are modelled.