Friday, May 10, 2013

Daily Sketch

...painting in progress, thought I'd work on some character stuff to develop the Jack and Gambino characters

Render Layers Part 1 - Software Rendering

Comp 1

 Comp 2

After Effects

Render Layers Part 2 - Depth of Field

Photoshop V1

 Photoshop V2

After Effects

Maya Tutorials Final Checklist

Part 1: Exterior Lighting - Mid Day

Part 2: Exterior Lighting - Sunset

Part 3: Exterior Lighting - Romantic

Part 4: Exterior Lighting - Night

Part 5: Interior Lighting - Sunset

Pre-Viz 1: Intro to Pre-Visualisation

Camera Control Part 1: Creating a Camera Rig

Screenshot Evidence for Creating a Camera Rig

Camera Control Part 2: Pan Shot

Camera Control Part 2: Roll Shot

Camera Control Part 2: Pitch Shot

Camera Control Part 3: Crane Shot

Camera Control Part 3: Dolly Shot

Camera Control Part 3: Distance Shot

Camera Control Part 4: Focal Length

Camera Control Part 4: Coverage

Camera Control Part 4: Camera Shake

Animation 1: Intro to Character Animation

The Bouncing Ball Part 1: On The Spot

The Bouncing Ball Part 2: With Travel & Rotation

Settle & Rest: Pendulum

Secondary Action & Overlap: Hanging Chain

Squash & Stretch: Jumping

Anticipation & Follow-Through: Can Snatch

Walk Cycles Part 1: Mechanics

Rigging 1: Intro to Rigging & Constraints

Biped Rigging Part 1: Feet & Legs

Screenshot Evidence for Feet & Legs

Biped Rigging Part 2: Spine

Screenshot Evidence for Spine

Biped Rigging Part 3: Arms

Screenshot Evidence for Arms

Biped Rigging Part 4: Head, Neck, & Final Grouping

Screenshot Evidence for Head, Neck, & Final Grouping

Rigging Techniques 1: Leg Piston

Screenshot Evidence for Leg Piston

Rigging Techniques 2: Eyes

Screenshot Evidence for Eyes

Rigging Techniques 3: Object Exchange

Screenshot Evidence for Object Exchange

Rigging Techniques 4: Tails

Screenshot Evidence for Tails

Texturing 1: Intro to Texturing

Sampler Info Node: Double Sided Shader

Sampler Info Node: X Ray Shader

Sampler Info Node: Faked Rim Lights

Sampler Info Node: Transparency

Surface Texturing Part 1: Maya Fur Presets & Attributes

Surface Texturing Part 2: Fur Hat

Visual Effects 1: Deformers

Visual Effects 2Render : Layers & Compositing